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Real-Time Rendering

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Real-Time Rendering
« on: March 28, 2013, 06:33:24 PM »
Activision released this video of a rendering demo.  Basically, they've improved the manner in which character models are rendered.

Aside from the teeth and mouth cavity, this is pretty damn realistic.  Especially considering that the rendering was done in real-time.


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djsimp

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Re: Real-Time Rendering
« Reply #1 on: March 28, 2013, 09:34:36 PM »
Activision released this video of a rendering demo.  Basically, they've improved the manner in which character models are rendered.

Aside from the teeth and mouth cavity, this is pretty damn realistic.  Especially considering that the rendering was done in real-time.




Not sure about this but in the structural world, 3D studio is the shiznit! We basically take a $26k program, Tekla, and build our BIM model in to turn around and export to 3D Studio to add all the real life shit to make presentations to the customer.

This here, what you posted, is some bad azz shit!
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Saniflush

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Re: Real-Time Rendering
« Reply #2 on: March 29, 2013, 06:49:19 AM »
This from along the same lines.





« Last Edit: March 29, 2013, 06:52:56 AM by Saniflush »
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Re: Real-Time Rendering
« Reply #3 on: April 02, 2013, 02:29:50 PM »
Activision released this video of a rendering demo.  Basically, they've improved the manner in which character models are rendered.

Aside from the teeth and mouth cavity, this is pretty damn realistic.  Especially considering that the rendering was done in real-time.




Something about that video puts it squarely in the uncanny valley for me.

Also when I hear or see Activision and their logo all I picture is this...
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Re: Real-Time Rendering
« Reply #4 on: April 02, 2013, 03:57:10 PM »
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